Forum:Viruses: Difference between revisions

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*'''Corrupted [[Colossus]]''': Armed with a [[Void]] [[Cabal Slug Launcher]] that fires super slugs which create giant energy domes upon impact which poison, suppress, and slow [[Guardian]]s that step in them. Can fire [[Solar]] cluster missiles that leave behind pools of fire upon detonation which ignite and sunder as well as cause its victim to bleed. Can unleash an [[Arc]] quake attack that shocks, blinds, and slows its target.
*'''Corrupted [[Colossus]]''': Armed with a [[Void]] [[Cabal Slug Launcher]] that fires super slugs which create giant energy domes upon impact which poison, suppress, and slow [[Guardian]]s that step in them. Can fire [[Solar]] cluster missiles that leave behind pools of fire upon detonation which ignite and sunder as well as cause its victim to bleed. Can unleash an [[Arc]] quake attack that shocks, blinds, and slows its target.
*'''Corrupted Ballistarius''': Armed with twin Arc Slug Rifles which are capable of changing elemental damage types and fire rapidly, essentially a sub machinegun. The turrets they put down fire Tracking Bombs that detonate in a burst of Arc energy and cast a protective shield that can be broken in a few shots; when entering the shield one is inflicted with the Slowed debuff.
*'''Corrupted Lancer''': Their spears can now fire short bursts of Arc energy in addition to their shields, which function like ordinary Corrupted Phalanxes. Noted for dodge-and-weave attacks.
*'''Corrupted Flamer''': Instead of Solar energy they are equipped with Gravity Cannons that place orbs of sucking Void energy wherever they land; the more orbs are added to an area the greater their power. They throw a Gravity Grenade that has much limited AoE.
*'''Corrupted Hypaspist''': Their weapons are replaced with a gigantic shield that effectively replicates the Corrupted Vandal's Void barrier but is impenetrable to all weaponsfire except concentrated Super attacks. For ordinary combat they can shield other units with a Void energy stream projected from their heads that can damage any Guardians that wander into the stream, and show significant damage resistance to weaponsfire, comparable to Randal the Vandal.
*'''Corrupted Master Gunnery Sergeant''': They control Corrupted Goliath Tanks that fire Arc blasts with an AoE attack that can short out Guardian weapons but cannot suppress abilities or Supers. In personal combat they use Void Projection Rifles with a higher AoE.
*'''Corrupted Pulsar''': Both Psion Pulsar subtypes are combined, and serve as commanders of Corrupted attacks during Heroic Public Events. If they're killed the Corrupted lose unit cohesion and retreat. They are protected by a group of lesser Pulsars that must be killed in order to damage them. This can stack up to three times.
*'''Corrupted Draconarius''': Their rocket launchers have become even more deadly, firing tracking Void rocket clusters that can kill a Guardian upon immediate impact, and can break Roaming Supers easily.
*'''Corrupted Lightning Psion''': In addition to their normal abilities these Corrupted units can now phase in and out of reality at will and regain a portion of their health. Their Lasrifles fire sticky Void Grenades that can kill a Guardian if enough are stuck onto them.
*'''Corrupted Marauder Lancer''': Their overshields now explode when a Guardian draws too near to them. Their arm-mounted blades have merged with their arms completely, and their missile launcher fires a single Void orb at a time that functions the same as the Corrupted Lancer's, only with more explosive force.
*'''Corrupted Thunderbolt Colossus''': Their Phaser Cannons can punch through any Guardian Roaming Super and deal double-damage if their Super is activated. Their Ultra-Heavy Slug Throwers fire swarms of Void missiles that can flush out Guardians in hiding.
*'''Corrupted Breaker Goliath Tank''': Appearing only as the ultimate Ultra boss of Heroic Public Events these monsters have gained sentience and aggressively seek out a Guardian at random, attempting to run them over. Its weapons are all Void based.