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{{expand-section}}
{{Title|The Dark Age}}
{{Quote|No one knew what had happened to the Traveler. No one understood what had happened to the world. But they heard the whispered call.|[[Grimoire:Places/The_City#Ghost_Fragment:_The_Dark_Age|Ghost Fragment: The Dark Age]]}}
{{Quote|No one knew what had happened to the [[Traveler]]. No one understood what had happened to the world. But they heard the whispered call.|[[Grimoire:Places/The_City#Ghost_Fragment:_The_Dark_Age|Ghost Fragment: The Dark Age]]}}
The [[Dark Age]] is the period that followed the [[Collapse]] when the [[Golden Age]] ended.<ref name = "GrimoireTheCity"/> According to [[Lakshmi-2]], "a thousand kings" rose and fell during this age.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Lakshmi-2]]: [[Lakshmi-2#Quotes|Quotes]]''</ref> It is followed by the [[City Age]].<ref name = "GrimoireTheCity">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places#The_City_Age|The City Age]]</ref> Looking through various sources on the beginning of the [[Dark Age]]—which directly succeeded the Golden Age—as well as comments made by [[Ghost]] throughout most of the [[Story|campaign]] missions, it can be assumed that the Dark Age and those that followed lasted for at least four centuries.<ref>'''Planet Destiny''', ''[http://planetdestiny.com/rise-of-iron-story/ Rise of Iron Story]''</ref>
 
The '''[[Dark Age]]''' is the period that followed the [[Collapse]] when the [[Golden Age]] ended.<ref name = "GrimoireTheCity"/> According to [[Lakshmi-2]], "a thousand kings" rose and fell during this age.<ref>'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Lakshmi-2]]: [[Lakshmi-2#Quotes|Quotes]]''</ref> It is followed by the [[City Age]].<ref name = "GrimoireTheCity">'''Bungie (2014-6-12)''', ''Destiny: Alpha PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places#The_City_Age|The City Age]]</ref> Looking through various sources on the beginning of the [[Dark Age]]—which directly succeeded the Golden Age—as well as comments made by [[Ghost]] throughout most of the [[Story|campaign]] missions, it can be assumed that the Dark Age and those that followed lasted for at least four centuries.<ref>'''Planet Destiny''', ''[http://planetdestiny.com/rise-of-iron-story/ Rise of Iron Story]''</ref>


==Overview==
==Overview==
{{Quote|The Golden Age burned bright - and the night that overtook us after the Collapse was swift and total.|Grimoire Description.}}
{{Quote|The Golden Age burned bright - and the night that overtook us after the Collapse was swift and total.|[[Grimoire]] Description.}}
The Dark Age was a time of vast suffering and terrible evil. Many survivors formed colonies in the wilderness in a desperate attempt to survive. Colonies tended not to last long from either alien hordes or infighting. Humanity was on the fringe of extinction.<ref name="GF:DarkAge"/>
The Dark Age was a time of vast suffering and terrible evil. Many survivors formed colonies in the wilderness in a desperate attempt to survive. Colonies tended not to last long from either alien hordes or infighting. Humanity was on the brink of extinction.<ref name="GF:DarkAge"/>


But out of it, the [[Awoken]] emerged, and the [[Exo]] appeared from the ruins with their memories broken. Furthermore, the [[Ghost]]s had begun looking for their [[Guardian]]s, and rumours circulated of the haven beneath the [[Traveler]] that would one day become [[the Last City]].<ref name="DarkAge">'''Bungie (2014//6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places/The_City#The_Dark_Age|The Dark Age]]''</ref>  
But out of it, the [[Awoken]] emerged, and the [[Exo]] appeared from the ruins with their memories broken. Furthermore, the [[Ghost]]s had begun looking for their [[Guardian]]s, and rumours circulated of the haven beneath the [[Traveler]] that would one day become the [[Last City]].<ref name="DarkAge">'''Bungie (2014//6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places/The_City#The_Dark_Age|The Dark Age]]''</ref>  


However, some of the earliest Guardians chose not to protect the world, but subjugate it. Taking over various parts of the planet, Guardians became warlords and injustice reigned. Eventually, Guardians with integrity chose to stand up to their warlord brethren as the [[Iron Lords]].<ref name = "What’s Going On In Destiny’s Story – 2016 Edition">'''Gameinformer, [http://www.gameinformer.com/b/features/archive/2016/08/24/what-s-going-on-in-destiny-s-story-2016-edition.aspx?PostPageIndex=3 What’s Going On In Destiny’s Story – 2016 Edition]'''</ref> Eventually, more and more noble Guardians joined the cause until an an army hundreds strong was formed and the oppressive warlords were deposed.<ref name = "What’s Going On In Destiny’s Story – 2016 Edition">'''Gameinformer, [http://www.gameinformer.com/b/features/archive/2016/08/24/what-s-going-on-in-destiny-s-story-2016-edition.aspx?PostPageIndex=3 What’s Going On In Destiny’s Story – 2016 Edition]'''</ref>
However, some of the earliest Guardians chose not to protect the world, but subjugate it. Taking over various parts of the planet, Guardians became [[warlords]] and injustice reigned. Eventually, Guardians with integrity chose to stand up to their warlord brethren in groups such as the [[Iron Lords]] or the [[Pilgrim Guard]].<ref name = "What's Going On In Destiny's Story – 2016 Edition">'''Gameinformer, [http://www.gameinformer.com/b/features/archive/2016/08/24/what-s-going-on-in-destiny-s-story-2016-edition.aspx?PostPageIndex=3 What's Going On In Destiny's Story – 2016 Edition]'''</ref><ref>'''Bungie (2019/3/5)''', ''[[Destiny 2]]: [[Joker's Wild]], Playstation 4, Activision Blizzard, [[Lore]]: [[Lore:Ecdysis#War_Hammer|Ecdysis]]''</ref> Eventually, more and more noble Guardians joined the cause until an army hundreds strong was formed and the oppressive warlords were deposed.<ref name = "What's Going On In Destiny's Story – 2016 Edition">'''Gameinformer, [http://www.gameinformer.com/b/features/archive/2016/08/24/what-s-going-on-in-destiny-s-story-2016-edition.aspx?PostPageIndex=3 What's Going On In Destiny's Story – 2016 Edition]'''</ref>


Elsewhere in the Solar System the Cabal established a beachhead on [[Phobos]] for initiating the invasion of Mars. During the invasion the Cabal encountered the native Vex programing the [[Virgo Prohibition]], and began a massive war of attrition following their nearly uncontested conquest of [[Mars]]. The Vex fought to protect the entrance to their "birthplace", the [[Black Garden]], from the ever expanding Cabal [[Exclusion Zone]], but apparently failed to halt the Cabal advance. This war was fought with little outside interference, the City busy with her own problems.<ref name="Virgo"/><ref name="Shield"/>
Elsewhere in the Solar System the Cabal established a beachhead on [[Phobos]] for initiating the invasion of Mars. During the invasion the Cabal encountered the native Vex programing the [[Virgo Prohibition]], and began a massive war of attrition following their nearly uncontested conquest of [[Mars]]. The Vex fought to protect the entrance to their "birthplace", the [[Black Garden]], from the ever expanding Cabal [[Exclusion Zone]], but apparently failed to halt the Cabal advance. This war was fought with little outside interference, the City busy with her own problems.<ref name="Virgo"/><ref name="Shield"/>
The Dark Age is sometimes noted for driving the development of advanced, but haphazard weapons typically derived from Golden Age salvage, such as [[the Jade Rabbit]], which is a [[scout rifle]] built from lunar kinetic propulsion systems,<ref name="GrimoireJadeRabbit">'''Bungie (2015/9/15)''', ''[[Destiny]]: [[The Taken King]] Playstation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Inventory/Primary_Weapons#The_Jade_Rabbit|The Jade Rabbit]]''</ref> or the [[Arbalest]], a hand-held railgun that would later be mirrored by the [[linear fusion rifle]] class of weapons long after the Dark Age.


==Events==
==Events==
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*The Warmind [[Rasputin]] detects the sudden arrival and rapid approach of an unidentified entity outside the Solar System. Recognizing the entity as a threat, Rasputin assumes control of humanity's [[Planetary Defense Network]].<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Darkness#Ghost_Fragment:_Darkness|Ghost Fragment: Darkness]]''</ref>
*The Warmind [[Rasputin]] detects the sudden arrival and rapid approach of an unidentified entity outside the Solar System. Recognizing the entity as a threat, Rasputin assumes control of humanity's [[Planetary Defense Network]].<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Darkness#Ghost_Fragment:_Darkness|Ghost Fragment: Darkness]]''</ref>


*A pilot designated SABER GREEN piloting the ship Secure ISIS communicates with ICE MINARET. Civilian launches are not scrubbed, threatening fleeing civilians, to preserve secrecy. They are carrying an antimatter payload of one annihilation-pumped caedometric weapon codenamed RIGOR, and two other unknown devices codenamed SKYSHOCK and APEX. ICE MINARET remarks that they both know where the order came from.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places/Earth#Ghost_Fragment:_Old_Russia|Ghost Fragment: Old Russia]]''</ref>
*A pilot designated SABER GREEN communicates with ICE MINARET. Civilian launches are not scrubbed, threatening fleeing civilians, to preserve secrecy. They are carrying an antimatter payload of one annihilation-pumped caedometric weapon codenamed RIGOR, and two other unknown devices codenamed SKYSHOCK and APEX. ICE MINARET remarks that they both know where the order came from.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Places/Earth#Ghost_Fragment:_Old_Russia|Ghost Fragment: Old Russia]]''</ref>


*Rasputin attempts to defeat the Darkness using all available weapons, but to no avail. In a last ditch attempt to stop the impending doom, Rasputin enacts ABHORRENT IMPERATIVE, and prepares to fire upon the Traveler with his most powerful weapons, thereby coercing it into a "pseudoaltrusitic" defensive action, should it attempt to leave.<ref>'''Bungie (2015/9/15)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Rasputin#Ghost_Fragment:_Rasputin_5|Ghost Fragment: Rasputin 5]]''</ref> The Traveler, for reasons unknown, chooses to stay and fight.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/The_Traveler#Ghost_Fragment:_The_Traveler_2|Ghost Fragment: The Traveler 2]]''</ref>
*Rasputin attempts to defeat the Darkness using all available weapons, but to no avail. In a last ditch attempt to stop the impending doom, Rasputin enacts ABHORRENT IMPERATIVE, and prepares to fire upon the Traveler with his most powerful weapons, thereby coercing it into a "pseudoaltrusitic" defensive action, should it attempt to leave. However, this attempt failed—It was later discovered that the Traveler jettisoned part of itself in it's effort to protect humanity. <ref>'''Bungie (2015/9/15)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Rasputin#Ghost_Fragment:_Rasputin_5|Ghost Fragment: Rasputin 5]]''</ref> The Traveler, for reasons unknown, chooses to stay and fight.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/The_Traveler#Ghost_Fragment:_The_Traveler_2|Ghost Fragment: The Traveler 2]]''</ref>


*As all countermeasures fail to affect the entity and defeat becomes a certainty, Rasputin decides to enact YUGA SUNDOWN, and shuts down to protect itself, leaving billions of people to perish.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_Rasputin_3|Ghost Fragment: Rasputin 3]]''</ref><ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_Mysteries|Ghost Fragment: Mysteries]]''</ref>
*As all countermeasures fail to affect the entity and defeat becomes a certainty, Rasputin decides to enact YUGA SUNDOWN, and shuts down to protect itself, leaving billions of people to perish.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_Rasputin_3|Ghost Fragment: Rasputin 3]]''</ref><ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies#Ghost_Fragment:_Mysteries|Ghost Fragment: Mysteries]]''</ref>
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*A massive spacecraft bearing a [[sigil]] of Golden Age Earth on its prow crashes on an unidentified battle-scarred world where over two dozen Exo soldiers fight a titanic battle with the Vex.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Legends_%26_Mysteries#Mystery:_Vault_of_Glass_2|Mystery: Vault of Glass 3]]''</ref>
*A massive spacecraft bearing a [[sigil]] of Golden Age Earth on its prow crashes on an unidentified battle-scarred world where over two dozen Exo soldiers fight a titanic battle with the Vex.<ref>'''Bungie (2014/9/9)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Legends_%26_Mysteries#Mystery:_Vault_of_Glass_2|Mystery: Vault of Glass 3]]''</ref>


*'''The [[Collapse]]'''—the Darkness, the ancient enemy of the Traveler, arrives in the Solar System, precipitating the Collapse and the abrupt end of the Golden Age. [[Earth]]'s defenders are steadily beaten back until humanity is threatened with extinction. Humanity is saved only through the intervention of the Traveler,<ref name="ign 11272012">[http://www.ign.com/articles/2012/11/28/destiny-story-details-concept-art-leaked '''IGN''': ''Bungie's Destiny Story Details, Concept Art Leaked'']</ref> which sacrifices itself to stop the Darkness.<ref>'''Game Informer January 2014''', ''page 52''</ref> With its last breath, the Traveler creates the [[Ghost]]s, to seek out those who can wield its [[Light]] as a weapon.<ref name = "GrimoireGhosts">'''Bungie (2014/6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Ghost#Ghosts|Ghosts]]''</ref>
*'''The [[Collapse]]'''—[[the Witness]], the ancient enemy of the Traveler, arrives in the Solar System, precipitating the Collapse and the abrupt end of the Golden Age. [[Earth]]'s defenders are steadily beaten back until humanity is threatened with extinction. Humanity is saved only through the sacrifice of the Traveler and [[Savathûn,_the_Witch_Queen#The_Collapse |the interference of Savathûn, the Witch Queen]].<ref name="ign 11272012">[http://www.ign.com/articles/2012/11/28/destiny-story-details-concept-art-leaked '''IGN''': ''Bungie's Destiny Story Details, Concept Art Leaked'']</ref><ref>'''Game Informer January 2014''', ''page 52''</ref> With its last breath, the Traveler creates the [[Ghost]]s, to seek out those who can wield its [[Light]] as a weapon.<ref name = "GrimoireGhosts">'''Bungie (2014/6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Ghost#Ghosts|Ghosts]]''</ref>


*At some point during the Collapse, some humans seeking refuge from the Darkness flee into deep space.<ref name = "AwokenGrimoire">'''Bungie (2014/6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Races#Awoken|Awoken]]''</ref>
*At some point during the Collapse, some humans seeking refuge from the Darkness flee into deep space.<ref name = "AwokenGrimoire">'''Bungie (2014/6/12)''', ''Destiny, Activision Blizzard, [[Grimoire]]: [[Grimoire:Guardian/Races#Awoken|Awoken]]''</ref>
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*[[Timur]] and Felwinter traverse the Arabian Shores in search of the Seraphim Vault. While en-route, they are attacked by a group of Fallen before discovering an old Clovis Bray facility in the secluded wastes.<ref>'''Bungie (2016/9/20)''', ''Destiny: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Iron_Lords#Lord_Timur|Lord Timur]]''</ref>  
*[[Timur]] and Felwinter traverse the Arabian Shores in search of the Seraphim Vault. While en-route, they are attacked by a group of Fallen before discovering an old Clovis Bray facility in the secluded wastes.<ref>'''Bungie (2016/9/20)''', ''Destiny: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Allies/Iron_Lords#Lord_Timur|Lord Timur]]''</ref>  


*The first [[Titan]]s pledge to defend the refugees gathering to the Traveler, forming the [[Pilgrim Guard]].<ref>'''Bungie (2015/5/14)''', ''Destiny, Activision Blizzard, Item Description: [[Mark of the Pilgrim Guard]]''</ref>
*The first [[Titan (class)|Titan]]s pledge to defend the refugees gathering to the Traveler, forming the [[Pilgrim Guard]].<ref>'''Bungie (2015/5/14)''', ''Destiny, Activision Blizzard, Item Description: [[Mark of the Pilgrim Guard]]''</ref>


*Reports are made of a [[Centurion|Cabal commander]], [[Bracus Tho'ourg]], who secured the [[Buried City]] on Mars with merely a fraction of the planet’s Cabal forces. The first Guardians who faced him died at some point between here and the City Age.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Cabal_Command#Bracus_Tho.27ourg|Bracus Tho'ourg]]''</ref>
*Reports are made of a [[Centurion|Cabal commander]], [[Bracus Tho'ourg]], who secured the [[Buried City]] on Mars with merely a fraction of the planet's Cabal forces. The first Guardians who faced him died at some point between here and the City Age.<ref>'''Bungie (2014/9/9)''', ''[[Destiny]]: PlayStation 4, Activision Blizzard, [[Grimoire]]: [[Grimoire:Enemies/Cabal_Command#Bracus_Tho.27ourg|Bracus Tho'ourg]]''</ref>
 
{{Ages}}


==List of appearances==
==List of appearances==
*''[[Destiny]]'' {{1st}}
*''[[Destiny]]'' {{Fm}}
*''[[Destiny 2]]''
*''[[Destiny 2]]'' {{Mo}}
**''[[Season of the Drifter]]'' {{Mo}}
**''[[Season of the Worthy]]'' {{Mo}}
**''[[Lightfall]]'' {{Mo}}


==References==
==References==
{{Reflist|2}}
<references/>


[[Category:Events]]
{{Ages}}
[[Category:Timeline]]