The Taken King: Difference between revisions

From Destinypedia, the Destiny wiki

(Cleaning up the page so that it's less cumbersome)
Line 10: Line 10:
==Features==
==Features==


===Gameplay===
===Guardian Subclasses & changes===
*A single, one-time character boost to get a single character to the minimum level needed to play ''The Taken King''.
*A single, one-time character boost to get a single character to the minimum level needed (25) to play ''The Taken King''.
*New Enemy race: The [[Taken]]
*New Locations:
**The [[Dreadnaught]] orbiting [[Saturn]]<ref name = "PD">[http://planetdestiny.com/taken-king-analysis/ '''Planet Destiny''': The Taken King Trailer Analysis]</ref>
**Cabal Warbase on [[Phobos]]<ref name = "PD"/>
*New Subclasses and Super Abilities, acquired via special Questlines
*New Subclasses and Super Abilities, acquired via special Questlines
**[[Titan]]: Team up with a mercenary clan of rogue Titans on [[Mercury]] to unlock the [[Sunbreaker]] class and the Hammer of Sol.
**[[Titan]]: Team up with a mercenary clan of rogue Titans on [[Mercury]] to unlock the [[Sunbreaker]] class and the Hammer of Sol.
**[[Hunter]]: Track down a solitary nomad in the [[Black Garden]] to unlock the [[Nightstalker]] class and the Shadowshot.
**[[Hunter]]: Track down a solitary nomad in the [[Black Garden]] to unlock the [[Nightstalker]] class and the Shadowshot.
**[[Warlock]]: Join a shamanistic ritual on [[Mars]] with [[Ikora Rey]] to unlock the [[Stormcaller]] class and the Stormtrance.
**[[Warlock]]: Join a shamanistic ritual on [[Mars]] with [[Ikora Rey]] to unlock the [[Stormcaller]] class and the Stormtrance.
*Significant increase in available loot
*Level cap is now 40, and leveling is no longer tied to armor acquisition. Light levels are still important for giving a power boost.<ref name= "PD20"/>
**Class-specific weapons available through [[Vanguard]] quests
*[[Ghost]] now provides in-game lore when prompted at certain points
**[[Weapon Foundry]] gear, with each foundry having its own unique design and playstyle.
 
**New weapon class unlocked through a Quest from [[Eris Morn]]
===Loot===
**Over a dozen new Exotic weapons
*Class-specific weapons available through [[Vanguard]] quests
***Exotic Blueprints<ref>[https://www.reddit.com/r/DestinyTheGame/comments/3hgllk/the_taken_king_reveal_teaser_destiny_year_two/ '''Reddit''': The Taken King Reveal Teaser - Destiny Year 2]</ref>
*[[Weapon Foundry]] gear, with each foundry having its own unique design and playstyle.
***[[Jade Rabbit]]
*New weapon class unlocked through a Quest from [[Eris Morn]]
***[[No Time To Explain]]
*Over a dozen new Exotic weapons
***[[Sleeper Simulant]]
**Exotic Blueprints<ref>[https://www.reddit.com/r/DestinyTheGame/comments/3hgllk/the_taken_king_reveal_teaser_destiny_year_two/ '''Reddit''': The Taken King Reveal Teaser - Destiny Year 2]</ref>
***[[347 Vesta Dynasty]]
**[[Jade Rabbit]]
***A [[Tex Mechanica]] lever-action shotgun
**[[No Time To Explain]]
***An AK-style Auto Rifle that shoots chain lightning
*[[Sleeper Simulant]]
***A Sniper Rifle that blinds targets on precision hits
**[[347 Vesta Dynasty]]
**A [[Tex Mechanica]] lever-action shotgun
**An AK-style Auto Rifle that shoots chain lightning
**A Sniper Rifle that blinds targets on precision hits
**Half a dozen new Exotic armor pieces for each class
**Half a dozen new Exotic armor pieces for each class
*[[Ghost]] now provides in-game lore when prompted at certain points
*[[Faction]] [[reputation]] no longer requires wearing a faction item. Instead you pledge yourself to one faction at a time.
*[[Vanguard]] and [[Crucible]] marks have now been combined into legendary marks.
*[[Vanguard]] and [[Crucible]] marks have now been combined into legendary marks.
*[[Hadronic Essence]], [[Plasteel Plating]], and [[Sapphire Wire]] are now combined into [[Armor Material]]s.
*[[Hadronic Essence]], [[Plasteel Plating]], and [[Sapphire Wire]] are now combined into [[Armor Material]]s.
*[[Emblem]]s and [[Shader]]s no longer take up inventory space, and players can collect as many as they like.
*[[Emblem]]s and [[Shader]]s no longer take up inventory space, and players can collect as many as they like.
*More intelligent loot-dropping system that takes previous drops into account
*More intelligent loot-dropping system that takes previous drops into account
*Level cap is now 40, and leveling is no longer tied to armor acquisition. Light levels are still important for giving a power boost.<ref name= "PD20"/>
 
===Locations===
*The [[Dreadnaught]] orbiting [[Saturn]]<ref name = "PD">[http://planetdestiny.com/taken-king-analysis/ '''Planet Destiny''': The Taken King Trailer Analysis]</ref>
*Cabal Warbase on [[Phobos]]<ref name = "PD"/>


===PVE Content===
===PVE Content===
*New Enemy race, The [[Taken]], with each enemy possesing a new ability designed to counter Guardian abilities.
*Complete Revamp of [[Patrol]] mode, including for current destinations, to integrate new events and [[The Taken War]].<ref>[http://planetdestiny.com/weekly-update-dreadnaught/ '''Planet Destiny''': Weekly Update 7.30.15 (Dreadnaught)]</ref>
*Complete Revamp of [[Patrol]] mode, including for current destinations, to integrate new events and [[The Taken War]].<ref>[http://planetdestiny.com/weekly-update-dreadnaught/ '''Planet Destiny''': Weekly Update 7.30.15 (Dreadnaught)]</ref>
**[[Court of Oryx]] - a player-instigated [[Public Event]] aboard the Dreadnaught featuring randomized enemies and Ultra bosses
**[[Court of Oryx]] - a player-instigated [[Public Event]] aboard the Dreadnaught featuring randomized enemies and Ultra bosses
Line 62: Line 63:
*New [[Raid]] that pits players against [[Oryx]] and the [[Taken]]<ref name = "KotakuKing"/> known as [[King's Fall]].<ref name= "PD20">[http://planetdestiny.com/20-reasons-taken-king/ 20+ New Reasons to be Excited for TTK]</ref>
*New [[Raid]] that pits players against [[Oryx]] and the [[Taken]]<ref name = "KotakuKing"/> known as [[King's Fall]].<ref name= "PD20">[http://planetdestiny.com/20-reasons-taken-king/ 20+ New Reasons to be Excited for TTK]</ref>


===PVP Content===
===Crucible===
*Crucible and Faction Quests
*Crucible and Faction Quests
*[[Faction]] [[reputation]] no longer requires wearing a faction item. Instead you pledge yourself to one faction at a time.
*Five weekly bounties are available. Completing them all unlocks a sixth bounty for a chance to earn a legendary or exotic weapon.
*Five weekly bounties are available. Completing them all unlocks a sixth bounty for a chance to earn a legendary or exotic weapon.
*New "Mercy Rule" ends matches early if they are extremely unbalanced (as in, half of one team leaves in the middle of the match, and the other team gains a huge lead in points)
*New "Mercy Rule" ends matches early if they are extremely unbalanced (as in, half of one team leaves in the middle of the match, and the other team gains a huge lead in points)

Revision as of 13:46, August 18, 2015

Taken King-logo.jpg

{{#youtube:HQymFddoo9I|350px|right|The Taken King prologue|180px}}

"We have slain his brood. We have murdered his son. And now, the Taken King comes for us all."
Eris Morn[1]

The Taken King is an upcoming expansion for Destiny. It will be released on September 15, 2015, and be priced at $40.[2]

The expansion's story centers around Oryx, the mysterious God-King of the Hive, and his quest for revenge, after the Guardians had slain his son Crota. He has brought a massive Dreadnought into the system and has launched an invasion using his personal army, the Taken, members of the other races warped by the power of the Darkness into Oryx's slaves.[3] The game's story also expands upon the Darkness, the Cabal, and the Nine.[4]

The expansion was showcased at E3 2015.[5]

Features

Guardian Subclasses & changes

  • A single, one-time character boost to get a single character to the minimum level needed (25) to play The Taken King.
  • New Subclasses and Super Abilities, acquired via special Questlines
  • Level cap is now 40, and leveling is no longer tied to armor acquisition. Light levels are still important for giving a power boost.[6]
  • Ghost now provides in-game lore when prompted at certain points

Loot

Locations

PVE Content

  • New Enemy race, The Taken, with each enemy possesing a new ability designed to counter Guardian abilities.
  • Complete Revamp of Patrol mode, including for current destinations, to integrate new events and The Taken War.[8]
  • Over eight new Story Missions
  • Questing system is completely retooled
    • Quests for each subclass and many NPC vendors
      • Earn reputation with Banshee-44 by equipping experimental weapons to be tried out in the field. Completing these challenges will allow you to order for a legendary weapon that will arrive on Wednesday with a set of randomized perks.
    • Multi-part quest to acquire a new exotic weapon
    • Quests for older content add lore to the game
  • Four new Strikes and three remixed strikes; the new strikes feature multiple different scenarios and can swap out enemy races. Also feature "raid-lite" mechanics.
  • New Raid that pits players against Oryx and the Taken[2] known as King's Fall.[6]

Crucible

References

Template:Destiny Games