Forum:Deksis Prime: Difference between revisions
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m (If those who are in Discord, you would know why I made this, for those who don’t. I made this because of...well the Devils’ Lair Strike in D2 is so off and confusing, as Sepiks shouldn’t be alive, and the dialogue is basically the same as D1. So in my fit of rage, I had made a page of what should’ve been the boss of the Devils Lair in D2. I hope you can enjoy. :)) |
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Finalizing the leadership the Devils and would began strengthening their grip across the Cosmodrome and forming a Deksis line of Servitors in a similar fashion to Sepiks, one of these Deksis Servitors would be [[Deksis-5, Taskmaster|Deksis-5]], whom took hold of the [[Exodus Garden 2A]] and used it to produce [[Walker]]s. The Devils would also send in [[Forum:S.A.B.E.R.-0.7, Tech Salvager|S.A.B.E.R.-0.7]] to take over the [[Seraphim Vault]] across the [[Forgotten Shore]] to claim whatever tech that could be of use after the deactivation of [[Rasputin]] and employ a [[Reaver Vandal]] to keep their grip over the Forgotten Shore to help S.A.B.E.R-0.7 in getting into the Seraphim Vault. Later the Devils would come into contact with the House of Salvation and assisted them with their own Walkers before being thwarted by [[The Guardian]]. Eramis would also have a minor control of the Devils before her defeat. | Finalizing the leadership the Devils and would began strengthening their grip across the Cosmodrome and forming a Deksis line of Servitors in a similar fashion to Sepiks, one of these Deksis Servitors would be [[Deksis-5, Taskmaster|Deksis-5]], whom took hold of the [[Exodus Garden 2A]] and used it to produce [[Walker]]s. The Devils would also send in [[Forum:S.A.B.E.R.-0.7, Tech Salvager|S.A.B.E.R.-0.7]] to take over the [[Seraphim Vault]] across the [[Forgotten Shore]] to claim whatever tech that could be of use after the deactivation of [[Rasputin]] and employ a [[Reaver Vandal]] to keep their grip over the Forgotten Shore to help S.A.B.E.R-0.7 in getting into the Seraphim Vault. Later the Devils would come into contact with the House of Salvation and assisted them with their own Walkers before being thwarted by [[The Guardian]]. Eramis would also have a minor control of the Devils before her defeat. | ||
However, after the rise of a new [[Guardian]] and the defeat of [[Navôta, Eir Spawn]], Deksis would be targeted by the [[Vanguard]] and would be ordered by [[Shaw Han]] to eliminate the Servitor to keep the Devils from growing more stronger. A [[Fireteam]] would be dispatched over to the [[Rocketyard]] to find the Servitor. They would later encounter the Fallen defending the [[Hive]] for the [[Refinery]], and would encounter [[Forum:Etraks, Defender to Deksis|Etraks]], a [[Captain]] guarding the security mesh that barred the way to [[The Blast]]. Etraks would be later killed and the mesh layer would be deactivated and push further until the Fireteam would be intercepted by a [[Salvaged Walker]] protecting the entrance to the Devils' Lair, as well as two [[Brig]]s that were surprisingly help assisting the Walker, indicating the first ever time a [[Brig]] of a different banner and seen outside [[Europa]]. However the security would be destroyed as the Team would push on into the House of Devils' hideout, and would discover Deksis Prime, but was enveloped a immunity shield produced by three [[Unyielding Servitor]]s. The Servitors would be destroyed and all of the Fallen protecting Deksis would be killed, which invoked Deksis to lower the shields and would attack the Fireteam. However, despite its strong abilities, Unyielding Servitor shielding and incoming Fallen soldiers, The Servitor would be destroyed, ending the leadership that the Devils needed to be stable. | However, after the rise of a new [[Guardian]] within the [[Cosmodrome]] and the defeat of [[Navôta, Eir Spawn]], Deksis would be targeted by the [[Vanguard]] and would be ordered by [[Shaw Han]] to eliminate the Servitor to keep the Devils from growing more stronger. A [[Fireteam]] would be dispatched over to the [[Rocketyard]] to find the Servitor. They would later encounter the Fallen defending the [[Hive]] for the [[Refinery]], and would encounter [[Forum:Etraks, Defender to Deksis|Etraks]], a [[Captain]] guarding the security mesh that barred the way to [[The Blast]]. Etraks would be later killed and the mesh layer would be deactivated and push further until the Fireteam would be intercepted by a [[Salvaged Walker]] protecting the entrance to the Devils' Lair, as well as two [[Brig]]s that were surprisingly help assisting the Walker, indicating the first ever time a [[Brig]] of a different banner and seen outside [[Europa]]. However the security would be destroyed as the Team would push on into the House of Devils' hideout, and would discover Deksis Prime, but was enveloped a immunity shield produced by three [[Unyielding Servitor]]s. The Servitors would be destroyed and all of the Fallen protecting Deksis would be killed, which invoked Deksis to lower the shields and would attack the Fireteam. However, despite its strong abilities, Unyielding Servitor shielding and incoming Fallen soldiers, The Servitor would be destroyed, ending the leadership that the Devils needed to be stable. | ||
==Gameplay== | ==Gameplay== | ||
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==Gallery== | ==Gallery== | ||
==List of Appearances== | ==List of Appearances== | ||
*''[[Destiny 2]]:'' | *''[[Destiny 2]]:'' | ||
**''[[Season of the Chosen]] {{1st}} | **''[[Season of the Chosen]] {{1st}} |
Revision as of 20:39, February 10, 2021
Forums: Index → Fan Fiction → Deksis Prime |
Deksis Prime | |
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Biographical information | |
Species: |
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Faction: |
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Rank: |
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Class: |
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Combat information | |
Mission: |
The Devils' Lair (Will think of a better name for it soon) |
Weapon(s): |
Servitor Eye |
Abilities: |
Servitor Melee |
Deksis Prime is a Prime Servitor within the Fallen House of Devils, that is seen in the Strike, The Devils' Lair.
Biography
After the destruction of the Devil Splicers, many of the House of Devils would abandon their hideouts to follow Craask in his creation of the House of Dusk, presumably ending the Devils forever. Although after Eramis's breakout, her failed attempt to rebuild the Devils and her creation of the House of Salvation, Fallen defectors of Dusk would abandon them to flee over to the Cosmodrome to form a foothold and calling themselves Devils once again. They would reclaim the Devils' Lair, their former Hideout and den of the late Sepiks Prime, and would build themselves a Prime Servitor called "Deksis Prime" out of remains of destroyed Servitors part and machinery the Devils would scavenged.
Finalizing the leadership the Devils and would began strengthening their grip across the Cosmodrome and forming a Deksis line of Servitors in a similar fashion to Sepiks, one of these Deksis Servitors would be Deksis-5, whom took hold of the Exodus Garden 2A and used it to produce Walkers. The Devils would also send in S.A.B.E.R.-0.7 to take over the Seraphim Vault across the Forgotten Shore to claim whatever tech that could be of use after the deactivation of Rasputin and employ a Reaver Vandal to keep their grip over the Forgotten Shore to help S.A.B.E.R-0.7 in getting into the Seraphim Vault. Later the Devils would come into contact with the House of Salvation and assisted them with their own Walkers before being thwarted by The Guardian. Eramis would also have a minor control of the Devils before her defeat.
However, after the rise of a new Guardian within the Cosmodrome and the defeat of Navôta, Eir Spawn, Deksis would be targeted by the Vanguard and would be ordered by Shaw Han to eliminate the Servitor to keep the Devils from growing more stronger. A Fireteam would be dispatched over to the Rocketyard to find the Servitor. They would later encounter the Fallen defending the Hive for the Refinery, and would encounter Etraks, a Captain guarding the security mesh that barred the way to The Blast. Etraks would be later killed and the mesh layer would be deactivated and push further until the Fireteam would be intercepted by a Salvaged Walker protecting the entrance to the Devils' Lair, as well as two Brigs that were surprisingly help assisting the Walker, indicating the first ever time a Brig of a different banner and seen outside Europa. However the security would be destroyed as the Team would push on into the House of Devils' hideout, and would discover Deksis Prime, but was enveloped a immunity shield produced by three Unyielding Servitors. The Servitors would be destroyed and all of the Fallen protecting Deksis would be killed, which invoked Deksis to lower the shields and would attack the Fireteam. However, despite its strong abilities, Unyielding Servitor shielding and incoming Fallen soldiers, The Servitor would be destroyed, ending the leadership that the Devils needed to be stable.
Gameplay
Encountering Deksis Prime, it will be shielded by three Unyielding Servitors and protected by Fallen worshipers. Upon destroying the Servitors and Fallen zealots, Deksis will deactivate its Shielding and will fire at the players with its Servitor Eye and teleports around the boss room and if the player gets close, Deksis will do its Servitor Attack ability and can call Fallen backup to help the Prime. But draining thirds of its health, Deksis will teleport to the center of the room and summon more Unyielding Servitors to help shield it, and if it is not taken out, the Servitors will slowly regenerate Deksis' health, so the player must destroy the Servitors to take out Deksis Prime's shielding and stop the regeneration. Later in battle, Deksis will also began to trap players in a Void bubble like that of Niruul, the Hollow Voice, but can be taken out easily. As Deksis's health goes down, he will be begin to teleport more sporadically to defend itself. Repeat these steps until Deksis is destroyed or the Fireteam is all killed.
Trivia
- Deksis Prime bears a resemblance to Sepiks Prime, being that they are large Servitors with spikes. This could be because Deksis Prime was built out of a few parts from Sepiks itself.
Gallery
List of Appearances
- Destiny 2:
- Season of the Chosen (First appearance)