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m (Text replacement - "Vault of Glass" to "Vault of Glass (raid)") |
(Clarified D1 vs. D2 in intro, added D2 perks & info.) |
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|class= [[Rarity|Legendary]] | |class= [[Rarity|Legendary]] | ||
|type= [[Shotgun]] | |type= [[Shotgun]] | ||
|level= | |level= | ||
|impact= | |impact= 80 | ||
|stability= | |stability= 30 | ||
|magazine= 6 | |magazine= 6 | ||
|feed= | |feed= | ||
|ammo= | |ammo= Special | ||
|mode= | |mode= Pump-action | ||
|rate= | |rate= 55 RPM | ||
|damage= [[Arc]] | |damage= [[Arc]] | ||
|range= | |range= 38 | ||
|service= [[Guardian]]s | |service= [[Guardian]]s | ||
|affiliation= | |affiliation= | ||
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}} | }} | ||
{{Quote|Witness.|Weapon Description}} | {{Quote|Witness.|Weapon Description}} | ||
'''Found Verdict''' is a [[Legendary]] [[Shotgun]] that deals [[Arc]] damage | '''Found Verdict''' is a [[Legendary]] [[Shotgun]] that deals [[Arc]] damage. It was first introduced in [[Destiny]] [[Rise of Iron]] as a reward from The [[Templar]] [[Oracle]] and Boss Phase in the [[Vault of Glass (raid)|Vault of Glass]] [[Raid]]. It is one of the most iconic [[Shotgun]]s in [[Destiny]] history, as well as one of the best in terms of damage due to the Final Round perk{{citation needed}}. | ||
It was reintroduced to [[Destiny 2]] in the [[Season of the Splicer]] along with the reintroduction of the [[Vault of Glass (raid)|Vault of Glass]] [[Raid]]. | |||
==Destiny Perks== | |||
===Intrinsic=== | |||
*'''Oracle Disruptor''' - This weapon deals bonus damage to [[Oracle]]s in the [[Vault of Glass (raid)|Vault of Glass]] | |||
===Column 2 (Barrel)=== | ===Column 2 (Barrel)=== | ||
*'''Aggressive Ballistics''' | *'''Aggressive Ballistics''' More predictable recoil, enhanced impact, shorter range and more recoil. | ||
*'''Accurized Ballistics''' | *'''Smallbore''' | ||
*'''Field Choke''' | *'''Accurized Ballistics''' More range and impact, increased recoil. | ||
*'''Field Choke''' More range and impact, increased recoil. | |||
===Column 3=== | ===Column 3=== | ||
*'''Full Auto''' | *'''Full Auto''' This weapon can be fired in full auto mode. | ||
===Column 4=== | ===Column 4=== | ||
*'''Fitted Stock''' | *'''Fitted Stock''' Increases weapon stability. | ||
*'''Single Point Sling''' | *'''Single Point Sling''' Switch weapons faster, move more quickly while aiming. | ||
*'''Send It''' | *'''Send It''' Increases range and accuracy, harder to handle, decreases carried ammo capacity. | ||
===Column 5=== | ===Column 5=== | ||
*'''Final Round''' | *'''Final Round''' The last round in a magazine deals bonus damage. | ||
==Destiny 2 Perks== | |||
===Intrinsic=== | |||
*'''Aggressive Frame''' Hard-hitting, high recoil. Increases rate of fire after kill. | |||
===Column 1 (Barrel)=== | |||
*'''Smoothbore''' | |||
*'''Fullchoke''' | |||
*'''Barrel Shroud''' | |||
*'''Rifled Barrel''' | |||
*'''Smallbore''' | |||
*'''Corkscrew Rifling''' | |||
===Column 2 (Magazine)=== | |||
*'''Tactical Mag''' | |||
*'''Light Mag''' | |||
*'''Assault Mag''' | |||
*'''Appended Mag''' | |||
*'''Extended Mag''' | |||
*'''Accurized Rounds''' | |||
*'''Steady Rounds''' | |||
===Column 3 (Trait)=== | |||
*'''Full Auto Trigger System''': Holding down the trigger will fire this weapon at full auto. | |||
*'''Unrelenting''': Rapidly defeating targets triggers health regeneration. Guardians and powerful combatants count as more than one kill. | |||
*'''Slideshot''': Sliding partially reloads this weapon's magazine and temporarily boosts range and stability. | |||
*'''Auto-loading Holster''': The holstered weapon is automatically reloaded after a short period of time. | |||
*'''Rewind Rounds''': When this weapon's magazine is empty, it refills from reserves based on the number of hits. | |||
*'''Surplus''': Increases handling, reload speed, and stability for each fully charged ability. | |||
===Column 4 (Trait)=== | |||
*'''Opening Shot''': Greatly improved accuracy and range on the opening shot of attack. | |||
*'''Vorpal Weapon''': Increased damage against bosses, vehicles, and Guardians with their Super active. | |||
*'''Killing Wind''': Final blows grant increased mobility, weapon range, and handling for a short duration. | |||
*'''One-Two Punch''': Hitting an enemy with every pellet in a shot increases melee damage for a short duration. | |||
*'''Demolitionist''': Kills with this weapon generate grenade energy. Activating your grenade ability reloads this weapon from reserves. | |||
*'''Frenzy''': Being in combat for an extended time increases damage, handling, and reload for this weapon until you are out of combat. | |||
==List of appearances== | ==List of appearances== | ||
*''[[Destiny]]'' {{1st}} | *''[[Destiny]]'' {{1st}} | ||
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*''[[Destiny 2]]'' | *''[[Destiny 2]]'' | ||
**''[[Season of the Splicer]]'' | **''[[Season of the Splicer]]'' | ||
[[Category:Weapons]] | |||
[[Category:Legendary weapons]] | |||
[[Category:Shotguns]] |
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