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===Subclasses=== | ===Subclasses=== | ||
*'''[[Gunslinger]]''' | *'''[[Gunslinger]]'''—''"A lone wolf who lives for the perfect shot."'' A medium to long distance {{Icon|Solar}} [[Solar]] class suited for engaging single or sometimes multiple targets with precision shooting and large amounts of damage. | ||
**'''Super''' | **'''[[Super]]'''—'''[[Golden Gun]]''': Summon a flaming pistol which disintegrates enemies with Solar Light | ||
**'''Grenades'''—Incendiary Grenade, Tripmine Grenade, Swarm Grenade | |||
**'''Melee'''—Throwing knife: Throw a knife from a distance. | |||
**'''Grenades'''—Incendiary Grenade, Tripmine Grenade, Swarm | **'''Jump'''—Double Jump; Triple Jump | ||
**'''Melee''' | |||
**'''Jump''' | |||
*'''[[Bladedancer]]''' | *'''[[Bladedancer]]'''—''"(Destiny 1) Beautiful lethality, relentless style."'' An {{Icon|Arc}} [[Arc]]-powered class suited for close-range crowd control. Unlocked at level 15<ref name="subclass">If it's the first character created, otherwise interchangeable after character creation is done and story mode has been started.</ref>. | ||
**'''Super''' | **'''Super'''—'''[[Arc Blade]]''': Charge your blade with Arc Light and consume your foes with lightning. | ||
**'''Grenades'''—Flux Grenade, Skip Grenade, Arcbolt Grenade | |||
**'''Grenades''' | **'''Melee'''—Blink Strike: A powerful melee attack with extended range. | ||
**'''Melee''' | **'''Jump'''—Double Jump; Blink<ref name="Thanks">[http://www.youtube.com/watch?v=o8FuOLDyjnc '''YouTube''': ''Thank You, Destiny Community'']</ref> | ||
**'''Jump''' | |||
*'''[[Nightstalker]]''' | *'''[[Nightstalker]]'''—''"Draw from the Void. Light the way."'' A {{Icon|Void}} [[Void]]-based support class suited for weakening enemies while strengthening Fireteams as well as featuring crowd control, stealth, and tracking. First made available in [[The Taken King]].<ref>[https://www.bungie.net/en/pub/TheTakenKing/Nightstalker Bungie.net: The Taken King: Nighstalker]</ref> | ||
**'''Super''' | **'''Super'''—'''[[Shadowshot]]''': Tether foes to a Void Anchor, slowing, weakening and suppressing them for you and your allies. | ||
**'''Grenades'''—Spike Grenade, Voidwall Grenade, Vortex Grenade | |||
**'''Melee'''—Smoke: Throw Smoke to slow and disorient those within its cloud. There is an option within that column to alter smoke and make both disorient and damage enemies over time whils they are in your smoke cloud. Using a smoke and grenade at the same time is often referred to as a "wombo combo". | |||
**'''Grenades''' | **'''Jump'''—Double Jump; Triple Jump | ||
**'''Melee''' | |||
**'''Jump''' | |||
*'''[[Arcstrider]]''' | *'''[[Arcstrider]]'''—''"Flow like lightning. Strike like thunder."'' An {{Icon|Arc}} [[Arc]]-based subclass suited for close-combat and mobility. First made available in [[Destiny 2]]. | ||
**'''Super''' | **'''Super'''—'''[[Arc Staff]]''': Charge your staff with Arc Light and consume your foes with lightning. | ||
**'''Grenades'''—Skip Grenade, Flux Grenade, Arcbolt Grenade | |||
**'''Melee'''—Pressure-Point Punch: Deliver a precise, Arc-charged punch to enemies. | |||
**'''Jump'''—High Jump; Strafe Jump; Triple Jump, Blink. | |||
**'''Grenades''' | |||
**'''Melee''' | |||
**'''Jump''' | |||
*'''[[Revenant (subclass)|Revenant]]''' | *'''[[Revenant (subclass)|Revenant]]'''—''"From a whisper to a roar, be the calm and the storm."'' A {{Icon|Stasis}} [[Stasis]]-based subclass suited for crowd control and area-damage. First made available in [[Beyond Light]]. | ||
**'''Super''' | **'''Super'''—'''[[Silence and Squall]]''': Channel Stasis to form a deadly pair of Kamas. Throw the first blade towards enemies and freeze them in place. Follow it up with the second blade which detonates on impact and creates a Stasis storm that hunts down enemies. | ||
**'''Grenades'''—Glacier Grenade, Duskfield Grenade, Coldsnap Grenade | |||
**'''Grenades''' | **'''Melee'''—Withering Blade: Toss a Stasis Shuriken at targets to damage and slow them. | ||
**'''Melee''' | **'''Jump'''—High Jump; Strafe Jump; Triple Jump | ||
**'''Jump''' | |||
*'''[[Threadrunner]]''' | *'''[[Threadrunner]]'''—''"The plucked string, the sharpest song. Freedom, infinitely promised."'' A {{Icon|Strand}} [[Strand]]-based subclass suited for crowd control and mobility. First made available in [[Lightfall]]. | ||
**'''Super''' | **'''Super'''—'''[[Silkstrike]]''': Weave a vicious rope dart and tear through your targets. | ||
**'''Grenades'''—Grapple, Shackle Grenade, Threadling Grenade | |||
**'''Grenades''' | **'''Melee'''—Threaded Spike: Throw a rope dart that bounces between targets, damaging and '''severing''' them. | ||
**'''Melee''' | **'''Jump'''—High Jump; Strafe Jump; Triple Jump | ||
**'''Jump''' | |||
==Hunter groups== | ==Hunter groups== |