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**Its eye blasts inflict more damage the longer they remain on a target.
**Its eye blasts inflict more damage the longer they remain on a target.
*'''Round 7:''' [[Urrox, Flame Prince]]
*'''Round 7:''' [[Urrox, Flame Prince]]
**Urrox retains his "Searing Flames" ability, which inflicts the "Burning" and "Sundered" debuffs simultaneously for 10 seconds. He will gain an immunity shield as long as this ability is active.
**Urrox retains his “Searing Flames” ability, which inflicts the “Burning” and “Sundered” debuffs simultaneously for 10 seconds. He will gain an immunity shield as long as this ability is active.
**His Boomer blasts deal Solar damage instead of Arc, fire significantly faster, and leave behind Sunspots upon detonation.
**His Boomer blasts deal Solar damage instead of Arc, fire significantly faster, and leave behind Sunspots upon detonation.
*'''Round 8:''' [[Qodron, Gate Lord]]
*'''Round 8:''' [[Qodron, Gate Lord]]
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**Its Torch Hammer fires [[Cyclops]] blasts, greatly increasing their area-of-effect damage.
**Its Torch Hammer fires [[Cyclops]] blasts, greatly increasing their area-of-effect damage.
*'''Round 9:''' [[Valus Trau'ug]]
*'''Round 9:''' [[Valus Trau'ug]]
**He retains his elemental shield rotation ability. However, the element of the shield determines the damage type deals with his Projection Rifle and grants him the ability to inflict debuffs: blindness for Arc, burning for Solar, and "Encumbered" for Void.
**He retains his elemental shield rotation ability. However, the element of the shield determines the damage type deals with his Projection Rifle and grants him the ability to inflict debuffs: blindness for Arc, burning for Solar, and “Encumbered” for Void.
**He gains the ability to fire Missile Swarms from pods on the back of his armor; the damage type and status effects of these missiles are also determined by his current shield type.
**He gains the ability to fire Missile Swarms from pods on the back of his armor; the damage type and status effects of these missiles are also determined by his current shield type.
*'''Round 10:''' [[Keksis, the Betrayed]]
*'''Round 10:''' [[Keksis, the Betrayed]]
**He retains the ability to summon Corrupted Light bombs that suppress the player's abilities if left to detonate. However, the bombs will also fill the air with a [[Taken]] mist that inflicts the "Shadow Touched" debuff on those who aren't standing in a bomb. He will also gain an immunity shield when he summons them.
**He retains the ability to summon Corrupted Light bombs that suppress the player's abilities if left to detonate. However, the bombs will also fill the air with a [[Taken]] mist that inflicts the “Shadow Touched” debuff on those who aren't standing in a bomb. He will also gain an immunity shield when he summons them.
**His Shrapnel Launcher blasts can inflict the "Shocking" debuff and his Darkness Bolts gains tracking properties.
**His Shrapnel Launcher blasts can inflict the “Shocking” debuff and his Darkness Bolts gains tracking properties.
*'''Round 11:''' [[Sylok, the Defiled]]
*'''Round 11:''' [[Sylok, the Defiled]]
**He retains his enhanced burn projectiles that take up more space and last longer. However, he will gain a Solar shield whenever he uses this ability.
**He retains his enhanced burn projectiles that take up more space and last longer. However, he will gain a Solar shield whenever he uses this ability.
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*'''Round 13:''' [[Noru'usk, Servant of Oryx]]
*'''Round 13:''' [[Noru'usk, Servant of Oryx]]
**He gains a Void shield whenever he fires an Axion Dart.
**He gains a Void shield whenever he fires an Axion Dart.
**His Axion Darts are significantly more durable than normal and inflict a potent "Poisoned" debuff on its target; any poison damage dealt to the player will restore a portion of Noru'usk's health.
**His Axion Darts are significantly more durable than normal and inflict a potent “Poisoned” debuff on its target; any poison damage dealt to the player will restore a portion of Noru'usk's health.
**He gains the ability to periodically summon an [[Ultra]] [[Blight]] that inflicts the "Shadow Touched" and the "Grasp of the King" debuffs simultaneously. Noru'usk will gain an immunity shield when this ability is active. Players will need to destroy the blight as quickly as possible.
**He gains the ability to periodically summon an [[Ultra]] [[Blight]] that inflicts the “Shadow Touched” and the “Grasp of the King” debuffs simultaneously. Noru'usk will gain an immunity shield when this ability is active. Players will need to destroy the blight as quickly as possible.
*'''Round 14:''' [[Skolas, Kell of Kells]]
*'''Round 14:''' [[Skolas, Kell of Kells]]
**He retains his [[Kaliks Minor]] [[Servitor]] bonds. However, he will now be fully immune to damage until all the Servitors are killed.
**He retains his [[Kaliks Minor]] [[Servitor]] bonds. However, he will now be fully immune to damage until all the Servitors are killed.
**He retains his Devouring Essence ability. However, players who have the essence are also inflicted with the "Encumbered" debuff and players who are immune to it draw more aggro from Skolas and other Fallen.
**He retains his Devouring Essence ability. However, players who have the essence are also inflicted with the “Encumbered” debuff and players who are immune to it draw more aggro from Skolas and other Fallen.
**His [[Scorch Cannon]] rockets have aggressive tracking properties and leave behind large Solar plumes upon detonation which inflict a heavy "Burning" debuff on anything caught in its radius.
**His [[Scorch Cannon]] rockets have aggressive tracking properties and leave behind large Solar plumes upon detonation which inflict a heavy “Burning” debuff on anything caught in its radius.
**His teleportation ability has vastly increased range and his Ultra Smash melee deals more damage.
**His teleportation ability has vastly increased range and his Ultra Smash melee deals more damage.
**As he loses health, he resists incoming damage up to 90%.
**As he loses health, he resists incoming damage up to 90%.

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