Vanguard: Difference between revisions

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|Domain(s)=
|Domain(s)=
|Type=City's Military Branch
|Type=City's Military Branch
|Functions=Head of the [[Guardian]]s
|Functions=*Centralized leadership of the [[Guardian]]s in defense of the City.
*Allied with the [[House of Light]], the [[Awoken]] of the [[Reef]], the [[Imperial Cabal]], and the [[Cloud Strider]]s of [[Neomuna]] against [[The Witness|the Witness]] and its pursuit of the [[Final Shape]]
|Other names=
|Other names=
|Conflicts=*[[Six Fronts]]
|Conflicts=*[[Six Fronts]]
*[[Battle of Twilight Gap]]
*[[Battle of Twilight Gap]]
*[[The Great Disaster]]
*[[Great Disaster]]
*[[Rise of the Young Wolf]]
*[[The Taken War]]
*[[The Taken War]]
*[[SIVA Crisis]]
*[[SIVA Crisis]]
*[[Red War]]
*[[Red War]]
*[[A Mysterious Disturbance]]
*[[Haunting of the Moon]]
|Leadership=*[[Commander Zavala]]
*[[The Almighty Crisis]]
*[[Ikora Rey]]
*[[Arrival of the Black Fleet]]
*[[Cayde-6]] {{c|formerly}}
*[[War of Salvation]]
*[[Osiris]] (formerly)
*[[Hunt for the Wrathborn]]
*[[Andal Brask]] (formerly)
*[[Clash of the Chosen]]
*[[Saint-14]] (formerly)
*[[Endless Night]]
|Notable=
*[[Hunt for the Lost]]
}}
*[[The Lucent War|Operation Elbrus]]
*[[War against the Witness]]
**[[Severing of the Nightmares]]
**[[Battle of the War Gods]]
**[[Invasion of Earth]]
**[[Invasion of Neptune|Siege of Neomuna]]
**[[Skirmish of Titan]]
**[[Clash of the Hive Gods]]
|War=*[[The Witness]]
*[[Disciples of the Witness]]
*[[Hive]]
*[[Scorn]]
*[[Vex]]
*[[Taken]]
*Most [[Eliksni]] houses
*Most [[Cabal]] legions
|Leadership=[[Commander Zavala]] <br> [[Ikora Rey]] <br> [[Cayde-6]] {{c|formerly}} <br> [[Osiris]] {{c|formerly}} <br> [[Andal Brask]] {{c|formerly}} <br> [[Saint-14]] {{c|formerly}}
|}}
{{Quote|When a terrible threat rises, Guardians look to the Vanguard, the closest thing they have to a command structure. These elite veterans coordinate the reports of roaming Hunters, the analyses of cloistered Warlocks, and the instincts of grizzled Titans into a single plan of action.|[[Grimoire]] Description.}}
{{Quote|When a terrible threat rises, Guardians look to the Vanguard, the closest thing they have to a command structure. These elite veterans coordinate the reports of roaming Hunters, the analyses of cloistered Warlocks, and the instincts of grizzled Titans into a single plan of action.|[[Grimoire]] Description.}}
The '''Vanguard''' are elite [[Guardian]]s who coordinate the [[Last City]]'s defenses, organize assaults on enemy strongholds and assassinations of their leaders, and mentor newly-risen Guardians. Some Guardians work directly for the Vanguard as scouts, investigating potential threats to the City far afield.
The '''Vanguard''' are elite [[Guardian]]s who coordinate the [[Last City]]'s defenses, organize assaults on enemy strongholds and assassinations of their leaders, and mentor newly-risen Guardians. Some Guardians work directly for the Vanguard as scouts, investigating potential threats to the City far afield.
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Following the Hive resurgence on the Moon, the Vanguard would have to contend with a controversial decision made by its Guardians as they traveled to [[Europa]] and battled with the Fallen [[House of Salvation]]: the wielding of the power of [[Stasis]], an ability directly linked to the Darkness. Though Zavala understood the logic of wielding Stasis as akin to "fighting fire with fire", he nonetheless believed that the Guardians cannot make compromises with the Darkness, even though its power proved essential in defeating the House of Salvation and their leader, [[Eramis]]. As a result, Zavala made the policy that banned Guardians into wielding Stasis. However, many Guardians disagreed with this ban, believing that in order to prevent another Collapse and save their home, they must be willing to go beyond what the Light's abilities can provide. As such, despite the ban becoming official, Zavala couldn't enforce it as there were already too many Guardians learning how to master Stasis, rendering the ban moot. Ikora Rey, likewise, was starting to understand that Stasis can be used as a tool in the Guardian's arsenal, much like the Light, with the Warlock Vanguard recalling that the Light isn't fundamentally good as the Warlords of old once wielded the Light to suit their selfish purposes.
Following the Hive resurgence on the Moon, the Vanguard would have to contend with a controversial decision made by its Guardians as they traveled to [[Europa]] and battled with the Fallen [[House of Salvation]]: the wielding of the power of [[Stasis]], an ability directly linked to the Darkness. Though Zavala understood the logic of wielding Stasis as akin to "fighting fire with fire", he nonetheless believed that the Guardians cannot make compromises with the Darkness, even though its power proved essential in defeating the House of Salvation and their leader, [[Eramis]]. As a result, Zavala made the policy that banned Guardians into wielding Stasis. However, many Guardians disagreed with this ban, believing that in order to prevent another Collapse and save their home, they must be willing to go beyond what the Light's abilities can provide. As such, despite the ban becoming official, Zavala couldn't enforce it as there were already too many Guardians learning how to master Stasis, rendering the ban moot. Ikora Rey, likewise, was starting to understand that Stasis can be used as a tool in the Guardian's arsenal, much like the Light, with the Warlock Vanguard recalling that the Light isn't fundamentally good as the Warlords of old once wielded the Light to suit their selfish purposes.


Sometime later, the Vanguard would represent the Last City after Cabal Empress [[Caiatl]] approached Commander Zavala and made him an offer: in exchange for the Guardians kneeling before her, they would join forces and combat the Black Fleet that had arrived in the Solar System. As expected, Zavala and the Guardians refused, thus forcing the Vanguard into a series of wargames against the Cabal, pitting them against Caiatl's strongest champions. After many long struggles, the Guardians under Zavala's leadership succeeded in slaying Caiatl's champions, forcing the Cabal Empress in agreeing to a ceasefire. However, as the treaty was about to be officiated, dissenters in Caitail's forces nearly assassinated Zavala but were thwarted thanks to [[Crow]], newly revealed to the former Awoken prince Uldren Sov, and Caitail herself who killed one of the would-be assassins. Despite this, the treaty was agreed upon, a ceasefire between the Cabal Empire and the Last City was now official, with Caitail declaring that if any of her people object to it and continue to make war with the Last City, then they will left to the Vanguard's justice.
Sometime later, the Vanguard would represent the Last City after Cabal Empress [[Caiatl]] approached Commander Zavala and made him an offer: in exchange for the Guardians kneeling before her, they would join forces and combat the Black Fleet that had arrived in the Solar System. As expected, Zavala and the Guardians refused, thus forcing the Vanguard into a series of wargames against the Cabal, pitting them against Caiatl's strongest champions. After many long struggles, the Guardians under Zavala's leadership succeeded in slaying Caiatl's champions, forcing the Cabal Empress in agreeing to a ceasefire. However, as the treaty was about to be officiated, dissenters in Caitail's forces nearly assassinated Zavala but were thwarted thanks to [[Crow]], newly revealed to the former Awoken prince Uldren Sov, and Caitail herself who killed one of the would-be assassins. Despite this, the treaty was agreed upon, a ceasefire between the Cabal Empire and the Last City was now official, with Caiatl declaring that if any of her people object to it and continue to make war with the Last City, then they will left to the Vanguard's justice.


In more recent times, the Vanguard would be forced to handle threats more closer to home. After the [[Endless Night]] blanketed over the Last City, Ikora Rey reached out to the one being that may be able to help: [[Mithrax]] of the [[House of Light]]. After finding him and saving his people from the Vex, the Warlock Vanguard offered the Sacred Splicer and his House sanctuary within the Last City, to which the Light Kell gratefully agreed. However, this decision, without the consent of the Consensus, angered the Factions, which only fueled the suspicions and doubts they had towards the Vanguard's overall effectiveness and decisions. This ultimately led to an increase in tension within the Last City. Though Ikora Rey and the Guardians believed that peace and cooperation with the House of Light could one day end the violence between humanity and eliksni, others were not so quick to forget the past and look towards the future. To add fuel to the fire, Lakshmi-2, who once was cautiously optimistic about the Vanguard's alliance with the House of Light, began to make public broadcasts denouncing their alliance, spreading fear amongst the Last City's populace. This ultimately led a paranoia-induced mob to ransack the [[Eliksni Quarter]]s but despite this tragedy, both Mithrax and Ikora refuse to forsake their alliance, with the Warlock Vanguard growing increasingly angered by Lakshmi's fearmongering.
In more recent times, the Vanguard would be forced to handle threats more closer to home. After the [[Endless Night]] blanketed over the Last City, Ikora Rey reached out to the one being that may be able to help: [[Mithrax]] of the [[House of Light]]. After finding him and saving his people from the Vex, the Warlock Vanguard offered the Sacred Splicer and his House sanctuary within the Last City, to which the Light Kell gratefully agreed. However, this decision, without the consent of the Consensus, angered the Factions, which only fueled the suspicions and doubts they had towards the Vanguard's overall effectiveness and decisions. This ultimately led to an increase in tension within the Last City. Though Ikora Rey and the Guardians believed that peace and cooperation with the House of Light could one day end the violence between humanity and eliksni, others were not so quick to forget the past and look towards the future. To add fuel to the fire, Lakshmi-2, who once was cautiously optimistic about the Vanguard's alliance with the House of Light, began to make public broadcasts denouncing their alliance, spreading fear amongst the Last City's populace. This ultimately led a paranoia-induced mob to ransack the [[Eliksni Quarter]]s but despite this tragedy, both Mithrax and Ikora refuse to forsake their alliance, with the Warlock Vanguard growing increasingly angered by Lakshmi's fearmongering.
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Though Ikora had her Hidden search through Neptune to find the city Osiris spoke of, they found nothing, leading the Warlock Vanguard to think that Osiris may still be compromised due being possessed by the Witch Queen. Angered, Osiris approached Ana to see if she made any progress in repairing [[Rasputin]] but unfortunately, she hadn't. Desperate for answers that the Warmind may possess, Osiris suggests that they seek out [[Clovis Bray I]], one of the Warmind's chief creators, but Ana vehemently objects, citing her grandfather's amoral nature but relents due to Rasputin's deteriorating condition. After saving the Bray patriarch from the Wrathborn, who have reemerged and gained partial control over the Warmind's security systems, Clovis agrees to aid in restoring Rasputin but for the selfish desire to ensure his legacy and self-preservation. The Guardians were instructed to gather Rasputin's subminds and reintegrate them into Rasputin's core, working hastily before Xivu Arath and her Wrathborn corrupt the Warsat Network and turn its arsenal against the Last City. However, after restoring enough of the Warmind, Rasputin informs the Guardians of Clovis Bray's true intentions: he intended to use Rasputin to upload himself into Seraph Station, the main hub of the network, assume control over the Warmind's arsenal and replace the Traveler as Clovis couldn't see anyone other than himself in being humanity's savior. Furious, Ana and her sister [[Elsie Bray]], confront Clovis and cast him out, allowing the Guardians to continue in their mission without fear of Clovis's interference.
Though Ikora had her Hidden search through Neptune to find the city Osiris spoke of, they found nothing, leading the Warlock Vanguard to think that Osiris may still be compromised due being possessed by the Witch Queen. Angered, Osiris approached Ana to see if she made any progress in repairing [[Rasputin]] but unfortunately, she hadn't. Desperate for answers that the Warmind may possess, Osiris suggests that they seek out [[Clovis Bray I]], one of the Warmind's chief creators, but Ana vehemently objects, citing her grandfather's amoral nature but relents due to Rasputin's deteriorating condition. After saving the Bray patriarch from the Wrathborn, who have reemerged and gained partial control over the Warmind's security systems, Clovis agrees to aid in restoring Rasputin but for the selfish desire to ensure his legacy and self-preservation. The Guardians were instructed to gather Rasputin's subminds and reintegrate them into Rasputin's core, working hastily before Xivu Arath and her Wrathborn corrupt the Warsat Network and turn its arsenal against the Last City. However, after restoring enough of the Warmind, Rasputin informs the Guardians of Clovis Bray's true intentions: he intended to use Rasputin to upload himself into Seraph Station, the main hub of the network, assume control over the Warmind's arsenal and replace the Traveler as Clovis couldn't see anyone other than himself in being humanity's savior. Furious, Ana and her sister [[Elsie Bray]], confront Clovis and cast him out, allowing the Guardians to continue in their mission without fear of Clovis's interference.
The Vanguard would later set up a meeting with the other Coalition leaders, Zavala, Mithrax and Empress Caiatl, after Mara Sov gathered evidence on what may be Xivu Arath's true end goal: the War God wants the Guardians to restore the Warmind and allow him to smite her Wrathborn forces. The resulting destruction would not only feed her worm but it would fuel a spell powerful enough to open a portal over Earth and summon her armies to overwhelm humanity, just as she had accomplished on [[Torobatl]]. As such, Mara Sov believes that to prevent Xivu Arath's plan from coming to fruition, they must not restore Rasputin. Ana Bray, however, enters the meeting and voices her objections, citing that Rasputin is more than a weapon and points out that they need him to survive the Witness's return. Mara Sov compromises by proposing that instead of a victory over Xivu Arath, they create a stalemate with her by restoring the Warmind as Ana wants but he refrain from retaliating against the Wrathborn. Zavala and the others agree to the plan, having the Guardians continue in their mission in collecting submind data.
Ultimately, the Guardians would be forced to act when Eramis, working alongside the Wrathborn despite her earlier failure, used her splicers to hack into the Seraph Station, gaining access to Rasputin's ABHORRENT IMPERATIVE protocol, the order that in the event the Traveler ever left humanity, the Warmind's Warsat arsenal would be turned against it. With no other option despite Ana's pleas, Rasputin states that their only hope is to activate his Aurora Sacrifice protocol, his self-destruct order for the entire Warsat network. With Rasputin's pillory engram in hand, the Guardians race to Seraph Station, encountering heavy resistance from Eramis's Salvation Fallen and the Wrathborn. Despite this, the Guardians make it to the command center and begin uploading Rasputin into the station but as they were doing so, the Traveler began to leave the Last City, appearing that it was abandoning Earth and humanity. Eramis, believing that the Great Machine is abandoning another civilization to save itself, successfully activated the ABHORRENT IMPERATIVE command but Rasputin managed to complete his sacrifice protocol before the Warsats could fire, thwarting Eramis's efforts. However, the Traveler ceased to move within Earth's outer atmosphere, causing the Vanguard to believe it is taking a stand against The Witness, as the Black Fleet had returned to the Sol System.
Gathering their forces and allies, the Vanguard set up a defense around the Traveler as The Witness and its Black Fleet arrived near Earth. Battling against the [[Shadow Legion]], the army of the new Disciple of the Witness, Calus, the Vanguard fought valiantly but ultimately proved ineffective against the Pyramids and The Witness, even as the Traveler itself blasted a terraforming beam of Light at The Witness itself. Despite this display of power, The Witness subdued the Traveler and made contact with it, sending its Disciple to Neptune to look for a relic called [[The Veil]]. Osiris left the Vanguard to follow the Shadow Legion and the Guardian went along after Ikora urged them to for Osiris's sake. Hitching a ride on the Shadow Legion fleet they arrived at Neptune but also discovered a hidden city named [[Neomuna]], the very same that Osiris had been looking for, coming into contact with the city's defenders, the [[Cloud Striders]], [[Rohan]] and [[Nimbus]]. Joining forces, Osiris and the Guardian worked on preventing Calus from acquiring the Veil for his master, encountering a new Darkness power called [[Strand]] during the battles. This new power gives the Guardian an edge against the Shadow Legion but despite mastering it, Rohan's sacrifice in delaying Calus and even battling Calus directly, The Witness succeeded in making a connection with The Veil, sending a massive energy surge from The Veil to the Traveler, allowing The Witness to create a gateway upon it. The Vanguard leadership upon the H.E.L.M. could only helplessly watch as The Witness got what it wanted and passed through the gateway, unable to follow.
Despite the loss of the Traveler, the Vanguard's forces still maintained their connection with the Light and reaffirmed their commitment to finding a way to follow the Witness and prevent it from achieving the Final Shape. In addition to defending Neomuna, the Vanguard dealt with a Shadow Legion invasion in the EDZ where Mara Sov answered the call for aid in combating them. Lending some of her powers to the Guardians and combining it with their Light, the Guardians are able to breach into the Pyramid outposts the Shadow Legion had been setting up and holding prisoners within. With their newly acquired power to traverse the Ascendant Plane, the Guardians managed to enter the Pyramid outposts and rescue the prisoners, including Amanda Holliday. However, weeks of combating the Shadow Legion and rescuing their captives would take a tragic turn as after the Guardians and their allies infiltrated the Shadow Legion's most fortified prison, Amanda was killed during the escape, crushing the Coalition leaders. Despite their grief, the Guardians and the Coalition refuse to allow their sadness to overwhelm them as it was something Amanda wouldn't want. Instead they honor her by continuing the fight that culminates in taking out the Shadow Legion's command ship in the EDZ.


==Vanguard Leaders==
==Vanguard Leaders==
[[File:Destiny-Vanguard-Banner.jpg|thumb|right|250px|Vanguard Banner]]
[[File:Destiny-Vanguard-Banner.jpg|thumb|250px|Vanguard Banner]]
 
'''Current Vanguard Members'''
'''Current Vanguard Members'''
*'''[[Titan (class)|Titan Vanguard]]'''
*'''[[Titan (class)|Titan Vanguard]]'''
**[[Zavala]] – <small>Current Vanguard Commander</small>
**[[Zavala]] – {{C|Current Vanguard Commander}}
*'''[[Warlock|Warlock Vanguard]]'''
*'''[[Warlock|Warlock Vanguard]]'''
**[[Ikora Rey]] – <small>Current Warlock Vanguard</small>
**[[Ikora Rey]] – {{C|Current Warlock Vanguard}}
*'''[[Hunter|Hunter Vanguards]]'''
*'''[[Hunter|Hunter Vanguards]]'''
**Vacant — <small>Spiritually represented by [[Colonel]]</small>
**Vacant — {{C|Spiritually represented by [[Colonel]]}}
 
'''Former Vanguard Members'''
'''Former Vanguard Members'''
*'''[[Hunter|Hunter Vanguards]]'''
*'''[[Hunter|Hunter Vanguards]]'''
**[[Tallulah Fairwind]] – <small>First Hunter Vanguard, killed by an [[Ahamkara]] </small>
**[[Tallulah Fairwind]] – {{C|First Hunter Vanguard, killed by an [[Ahamkara]]}}
**[[Caliban-8]] – <small>Second Hunter Vanguard, status unknown</small>
**[[Caliban-8]] – {{C|Second Hunter Vanguard, status unknown}}
**[[Aparajita-4]] – <small>Former Hunter Vanguard, status unknown </small>
**[[Aparajita-4]] – {{C|Former Hunter Vanguard, status unknown}}
**[[Kauko Swiftriver]] – <small>Former Hunter Vanguard, missing and declared dead</small>
**[[Kauko Swiftriver]] – {{C|Former Hunter Vanguard, missing and declared dead}}
**[[Andal Brask]] – <small>Former Hunter Vanguard, killed by [[Taniks, the Scarred]]</small>
**[[Andal Brask]] – {{C|Former Hunter Vanguard, killed by [[Taniks, the Scarred]]}}
**[[Cayde-6]] – <small>Former Hunter Vanguard, killed by [[Uldren Sov]] and [[Scorn|The Scorn Barons]]</small>
**[[Cayde-6]] – {{C|Former Hunter Vanguard, killed by [[Uldren Sov]] and [[Scorn|The Scorn Barons]]}}
*'''[[Titan (class)|Titan Vanguards]]'''
*'''[[Titan (class)|Titan Vanguards]]'''
**[[Saint-14]] – <small>First Vanguard Commander</small>
**[[Saint-14]] – {{C|First Vanguard Commander}}
*'''[[Warlock|Warlock Vanguards]]'''
*'''[[Warlock|Warlock Vanguards]]'''
**[[Osiris]] – <small>Second Vanguard Commander, exiled</small>
**[[Osiris]] – {{C|Second Vanguard Commander, formerly exiled now Vanguard Advisor}}


==Vanguard Allies==
==Vanguard Allies==
*[[Osiris]] – <small> Advisor</small>
*[[Fynch]] - {{C|[[Hive]] [[Ghost]] and [[Lucent Brood]] defector}}
*[[Roni 55-30]] – <small>Vanguard Quartermaster</small>
*[[Roni 55-30]] – {{C|Vanguard Quartermaster}}
*[[Shaw Han]] – <small>Vanguard Operative</small>
*[[Shaw Han]] – {{C|Vanguard Operative}}
*[[Shiro-4]] – <small>Vanguard Scout</small>
*[[Shiro-4]] – {{C|Vanguard Scout}}
*[[Sloane]] – <small>Vanguard Scout and Deputy Commander</small>
*[[Sloane]] – {{C|Vanguard Scout and Deputy Commander}}
*[[Suraya Hawthorne]] – <small>Clan Steward</small>
*[[Suraya Hawthorne]] – {{C|Clan Steward}}
*[[The Crow]] – <small>Vanguard Agent</small>
*[[The Crow]] – {{C|Vanguard Agent}}
*[[Tango-9]] – <small>Marksman</small> <ref>'''Bungie (2018/5/8)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard, [[The Frigid Jackal]]''</ref>
*[[Tango-9]] – {{C|Marksman}}<ref>'''Bungie (2018/5/8)''', ''[[Destiny 2]]: [[Warmind (expansion)|Warmind]] Playstation 4, Activision Blizzard, [[The Frigid Jackal]]''</ref>
*[[Tevis]] – <small>Hunter Agent</small>
*[[Tevis]] – {{C|Hunter Agent}}


==Vanguard Dare==
==Vanguard Dare==
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==Vanguard Transmissions==
==Vanguard Transmissions==
[[File:VanguardTransmission2.jpg|thumb|right|300px|Vanguard Transmissions to Zavala]]
[[File:VanguardTransmission2.jpg|thumb|300px|Vanguard Transmissions to Zavala]]
{{Main|Vanguard Transmissions}} ''for Transcript''
{{Main|Vanguard Transmissions}} ''for Transcript''


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==Vanguard H.E.L.M.==
==Vanguard H.E.L.M.==
[[File:HELM1.jpg|thumb|right|300px|The H.E.L.M.]]
[[File:HELM1.jpg|thumb|300px|The H.E.L.M.]]
{{Main|H.E.L.M.}}
{{Main|H.E.L.M.}}
The '''H.E.L.M.''' or '''Hub for Emergency Logistics and Maneuvers''' is a Vanguard operations ship formerly set up within a hanger of [[The Last City]]. It is staffed by Vanguard [[Frame]]s and came into operation to deal with the arrival of the [[Imperial Cabal]].
The '''H.E.L.M.''' or '''Hub for Emergency Logistics and Maneuvers''' is a Vanguard operations ship formerly set up within a hanger of [[The Last City]]. It is staffed by Vanguard [[Frame]]s and came into operation to deal with the arrival of the [[Imperial Cabal]].
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*004-FALLEN-SIV: [[Kell's Scourge]]
*004-FALLEN-SIV: [[Kell's Scourge]]


*VIP#2015: [[Oryx, the Taken King]]
*VIP#2015, TKO-300: [[Oryx, the Taken King]]
*HIVE-SAV: [[Savathûn, the Witch Queen]]
*HIVE-SAV, WQS-030: [[Savathûn, the Witch Queen]]
*WGX-003: [[Xivu Arath, God of War]]
*HIVE-DUL: [[Dûl Incaru, the Eternal Return]]
*HIVE-DUL: [[Dûl Incaru, the Eternal Return]]


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'''Known Operations'''
'''Known Operations'''
*Operation Piccolo – <small>[[Exodus Crash]]</small>
*Operation Piccolo – {{C|[[Exodus Crash]]}}
*Operation Oboe – <small>[[Exodus Crash]] rescue team led by [[Zavala]]</small>
*Operation Oboe – {{C|[[Exodus Crash]] rescue team led by [[Zavala]]}}
*Operation Intrepid – <small>[[The Pyramidion]]</small>
*Operation Intrepid – {{C|[[The Pyramidion]]}}
*Operation Radiolarian Cascade – <small>[[The Inverted Spire]]</small>
*Operation Radiolarian Cascade – {{C|[[The Inverted Spire]]}}
*Operation Stormcoat – <small>[[Lake of Shadows]]</small>
*Operation Stormcoat – {{C|[[Lake of Shadows]]}}
*Operation Babydog – <small>[[Lake of Shadows]]</small>
*Operation Babydog – {{C|[[Lake of Shadows]]}}
*Operation Forge – <small>[[The Arms Dealer]]</small>
*Operation Forge – {{C|[[The Arms Dealer]]}}
*Operation Haystack – <small>Unknown</small>
*Operation Haystack – {{C|Unknown}}


==Vanguard Support Force==
==Vanguard Support Force==
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**''[[House of Wolves (expansion)|House of Wolves]]''
**''[[House of Wolves (expansion)|House of Wolves]]''
**''[[The Taken King]]''
**''[[The Taken King]]''
***''[[April Update]]''
**''[[Rise of Iron]]''
**''[[Rise of Iron]]''
**''[[April Update]]''
*''[[Destiny 2]]''
*''[[Destiny 2]]''
**''[[Curse of Osiris]]''
**''[[Curse of Osiris]]''
**''[[Warmind (expansion)|Warmind]]''
**''[[Warmind (expansion)|Warmind]]''
{{Col-2}}
*''[[Destiny 2]]'' {{c|continued}}
**''[[Forsaken]]''
**''[[Forsaken]]''
***''[[Black Armory (expansion)|Black Armory]]''
***''[[Season of the Forge]]''
***''[[Joker's Wild]]''
***''[[Season of the Drifter]]''
***''[[Season of Opulence]]''
***''[[Season of Opulence]]''
**''[[Shadowkeep]]''
**''[[Shadowkeep]]''
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***''[[Season of Plunder]]''
***''[[Season of Plunder]]''
***''[[Season of the Seraph]]''
***''[[Season of the Seraph]]''
**''[[Lightfall]]''
***''[[Season of Defiance]]''
***''[[Season of the Deep]]''
***''[[Season of the Witch]]''
**''[[The Final Shape]]''
*''[[Hidden Dossier]]'' {{Mo}}
{{Col-end}}
{{Col-end}}