Farm: Difference between revisions

22 bytes removed ,  1 year ago
(Changing to past tense as Red War has been sunset. Adding trivia that I did all the time and even saw others do.)
Tag: Mobile edit
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==Trivia==
==Trivia==
*The Farm featured a small field with a football/soccer and functioning goals. When the ball was kicked into a goal, sparklers on the goal lit up; for every third score in a goal, flares would launch into the air.
*The Farm features a small field with a football/soccer and functioning goals. When the ball is kicked into a goal, sparklers on the goal light up; for every third score in a goal, flares will launch into the air
*[[Chicken]]s could be seen throughout the Farm. Some [[Horse|horses]] could also have been seen in a cutscene that takes place within the Farm's stable. The horses never appeared in-game as you couldn't access the stables.
*[[Chicken]]s can be seen throughout the Farm. Some [[Horse|horses]] can also be seen in a cutscene that takes place within the Farm's stable. The horses never appear in-game as you can't access the stables.
*Guardians could temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds granted the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn likewise granted "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to began a Scouting Patrol, which granted "Commander's Blessing" and started a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocked the "Scouting Commander" buff, a blue aura that allowed rapid sprinting and very high jumping; the completion time would also be noted. Scouting Commander lasted until the player leaves the Farm but could be re-obtained on subsequent visits.
*Guardians can temporarily unlock increased agility while at the Farm. Walking on the water wheel for a few seconds will grant the buffs "Wheel Boost" and "Sentry Ranks x2". Reaching the roof of the barn will likewise grant "Vertigo" and an additional 2 Sentry Ranks. After obtaining 4 Sentry Ranks, activating the fire pit near the lake to begins a Scouting Patrol, which will grant "Commander's Blessing" and start a brief jumping challenge. Passing through all of the columns of light as they appear across the Farm unlocks "Scouting Commander," a blue aura that allows rapid sprinting and very high jumping; the completion time will also be noted. Scouting Commander will last until the player leaves the Farm but can be re-obtained on subsequent visits.
*The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed.
*The drapes to the left behind Tyra Karn did not have collision and could be freely jumped through to find an empty and roughly textured shed.
*As of [[Beyond Light]], the Farm has since been removed and placed in the Destiny Content Vault.
*As of [[Beyond Light]], the Farm has since been removed and placed in the Destiny Content Vault.